ISLAND APES DarkRP

UPDATED: 02/3/2022​

 

General Rules

  • Golden Rule: Use common sense at all times.

  • By playing on the Island Apes DarkRP server, you agree to abide by the Island Apes Terms of Service and Server Rules.

  • Any malicious or illegal activity is strictly prohibited and will not be tolerated to any degree.

  • Hacking/cheating, fraud/chargebacks, DDoS attacks, doxxing, advertising other servers/communities, leeching, inciting drama, threats, punishment evasion, or anything related will result in a severe punishment/ban.

  • Exploits/glitches are not to be abused and should be reported to staff.

  • Discrimination is not allowed in or out of character, and any use of racist or discriminatory slurs will result in a 24-hour mute/gag.

  • This is an English-speaking community, so all dialogue on the server must be in English.

  • Do not spam in any way.

  • Do not disrespect or harass anyone out of character (OOC).

  • Do not impersonate other users or staff members.

  • Do not witch-hunt or target anyone with the intent to ruin their experience in any way.

  • Do not attempt to loophole or circumvent the rules in any way.

  • Do not trick, bait, incite, or encourage other players to violate the rules.

  • Do not build in the spawn zone.

  • Prop/entity abusing (prop spamming, prop surfing, prop killing, prop climbing, prop blocking, etc.) is not allowed.

  • Displaying any pornographic/derogatory images is not allowed.

  • Selling your job is not allowed. (Ex. Giving a player money to switch off their job)

  • Leaving/switching jobs to avoid a roleplay/staff situation (raid, mug, kill, arrest, etc.) is not allowed.

  • Anywhere it says “Spawn Protection” is considered spawn.

  • Do not roleplay, build, kill, arrest, mug, kidnap, complete a hit, etc. in spawn unless the scenario was initiated outside of spawn.

  • Do not roleplay while in a staff situation.

  • Staff members have the final say on all rule interpretations including concepts not explicitly stated in the rules.

 

Roleplay Guidelines

  • Do not RDM.

    • RDM: Random Deathmatch - The act of randomly killing or attacking a player without a valid roleplay reason.

    • Valid roleplay reasons to kill a player without warning: If a player is directly harming/damaging you, stealing/destroying your property, or raiding/mugging/kidnapping/arresting you.

    • While you are raiding a base, you can kill anyone interfering with the raid and everyone in the base without warning.

    • When you are completing a hit as a hitman, you can kill the player that has the hit on them without warning.

    • If you want to kill players for entering or being in your base, you must have a visible KOS (kill on sight) sign outside of the entrance to your base.

    • If you want to kill players that are following you or won’t leave your area, you must use /advert to give them three valid warnings (/advert Leave my area or die 1/2/3). After the first two adverts, you must wait 10 seconds to advert the third warning. After the third advert, if they are still in your voice range you can kill them.

 

  • Do not RDA.

    • RDA: Random Arrest - The act of randomly arresting, batoning, handcuffing, or any attempt to do so to a player without a valid roleplay reason.

    • As government law enforcement, you may only arrest people who are breaking default laws and laws made by the President; so long as the laws comply with server rules.

 

  • Do not metagame.

    • Metagaming - The act of using out of character information to your advantage in character.

    • You can not use information beyond your character’s knowledge and current life to your advantage in character such as using a keybind to open a fading door (fading door abuse), revenge killing/wanting/arresting/warranting/demoting, using out of character chat in roleplay, etc.

 

  • Do not scam.

    • Scamming - The act of breaking a verbal or written agreement between players.

    • Example: A gun dealer offers a citizen a shipment of guns for $10,000. The citizen agrees to the deal and gives the gun dealer $10,000, but after the gun dealer is paid he refuses to give the shipment of guns to the citizen and proceeds to keep the money for himself.

 

  • /Advert Rules:

    • /Advert must be used to initiate valid roleplay scenarios (raids, mugs, kidnappings, warnings, murder, terror, etc.)

    • Adverts should not contain anything racist, discriminatory, or offensive.

    • More than 2 adverts within 30 seconds is considered spam unless you’re warning someone.

    • When using /advert to warn players, you must give 3 warnings but after the first two adverts you must wait 10 seconds to advert the third warning.

    • Advert stacking is not allowed (/advert murder/kill/terror/missclick/raid/mug/etc.)

 

  • You can not repeatedly place or accept hits on the same person. This is considered harassment.

    • You can only place or accept a hit on the same person once every 10 minutes.

 

Roleplay Rules

  • This isn’t a serious roleplay server, but all roleplay rules & guidelines must be followed to assure a player-friendly environment.

  • Use of soundboards and voice changers is only allowed during appropriate roleplay scenarios.

  • Do not go AFK on a job with limited player slots.

  • You are not allowed to bait people into killing you.

  • Only the Hotel Manager is allowed to base in the hotel, and only the Banker is allowed to base in the bank.

  • When basing, the banker may not block off any of the NPCs or ATMs.

 

Raiding Rules

  • Before initiating a raid, you must do “/advert Raid” outside of the base you’re raiding.

  • Raids can only be initiated by the Thief,  Pro Thief, Master Thief and Pro hacker jobs.

  • If it is apparent that no valuables are in a base, you can not raid the base.

  • If there is only 1 person basing, the maximum number of raiders is 2. If there are 2-4 players basing, the maximum number of raiders is 4.

  • When raiding a mega base: The maximum number of raiders is 8.

  • While you can not steal items that are critical for someone to fulfill their job (cash registers, printers, fruit stand, etc.), you are allowed to destroy those items.

  • You must wait 10 minutes after finishing a raid on a base to raid that same base again.

  • Raids can only last up to 10 minutes, so once the raid timer expires all raiders must leave the base.

  • If you die while raiding a base, you can not return to that base to continue raiding or to assist other raiders until 10 minutes have passed.

  • If all raiders die, the raid is over and the 10-minute cooldown begins before you can raid that same base again.

  • Megabase raids can last up to 30 minutes and have a cooldown of 20 minutes. Once a raid has reached the time limit, it is over and the raiders must leave the base.

  • No building or locking doors is allowed during a raid.

 

Law Rules

  • Default laws are laws that apply at all times.

  • Government law enforcement have the right to arrest you if they witness you breaking any default laws or laws made by the President.

  • Any law prohibiting jaywalking is not allowed.

  • Any KOS laws are not allowed.

  • Any law biased for or against a group of people is not allowed.

  • Any law that puts an individual or group above the law is not allowed.

  • Any law that makes an individual or group AOS (arrest on sight) is not allowed.

  • Any law that disrespects an individual or group is not allowed.

  • Any law that hinders or inhibits roleplay heavily (must always run/walk, no jumping, purge etc.) is not allowed.

  • Default Laws:

    • Murder and assault is illegal unless it's in self-defence.

    • All unlicensed guns and any weapons larger than a pistol are illegal.

    • Raiding, raiding tools, mugging, kidnapping, terrorism, and stealing of any kind is illegal.

    • Money printing devices & bitminers are illegal.

    • All drugs except cigarettes & alcohol are illegal.

    • Being in the police department past the lobby is AOS & breaking out prisoners or being armed with hostile intent past the lobby is KOS.

 

Gang Rules

  • Gangs are not allowed to have “raid lists” targeting specific players or Gangs in any way.

  • Gangs may not target the population in general and doing so will result in harsh punishments.

  • Gangs must not create a harmful environment for other players.

  • If one member in your gang raids someone, the entire gang must wait for the cooldown.

  • Gangs may not host events for other players.

  • Gangs may not use /advert to recruit people.

  • Gangs may not use hostile tactics to recruit new members (harassing members into joining).

  • Staff may be in clans but must adhere to the guidelines in the staff handbook.

  • Gangs must abide by all server rules at all times and any clans suspected of breaking rules or being malicious will be investigated & fully reviewed by the Head Administration team.

  • Members of the same gang may base individually or as a gang.

  • Members of the same gang may defend each other from attacks/arrests if they witness it themselves.

  • You may only be in one gang at any time.

 

Props & Building Rules

 

General Base Rules:

  • All flashing props are prohibited.

  • You may only base in 1 structure.

    • You may only have 1 base.

    • In order to occupy/defend a base, your name must be on the front door.

    • You may have a maximum of 4 fading doors per base.

    • Fading doors must have enough space in between them to fit at least 2 people.

    • Fading windows do not apply to the maximum count of fading doors.

    • This does not apply to vaults.

    • Vaults are small containers that do not serve as entries or exits. Vaults are not intended to fit a player, they can only be used to protect an entity/item.

  • One-way props are allowed solely for viewing/building purposes only.

    • You may not shoot through one-way props.

  • You may not no-collide one-ways to give you advantage in shooting (walking through one-ways to shoot and go back).

    • Any use of one-way props that loopholes the view-only rule is not allowed.

  • World glow is prohibited.

  • Bases that are built/structured in a way that forces players to jump or crouch in your base is prohibited.

  • You may not create shooting holes where only 1 party is able to shoot or when the defender’s head/feet can only be seen to kill the raider easily.

  • Every fading door must have a corresponding button/keypad visible from and next to the door it operates.

  • Maximum of 2 buttons or keypads per fading door.

    • No fake keypads.

    • You are not allowed to attempt to hide or conceal any keypads or buttons.

    • Keypads must have a hold length of 5 seconds or more for fading doors.

    • Keypads may not have initial delay.

    • Keypads that are only reachable by crouching/jumping are not allowed.

  • You may only build in your own base.

  • You may base anywhere in the RP world as long as it does not block off any area or base.

  • Fading door abuse is considered metagaming.

    • Abusing the use of your fading door binds to open and close a fading door during a raid or in an RP situation

  • You are not allowed to build during an active raid on your base, you must wait for the raid to be called over.

  • You are not allowed to block off the road when building in public.

  • If all doors of a base are unowned but there is an obvious base built with raidables you can not ask for the base to be removed and for you to take over it.

  • No invisible props are allowed.

  • You must immediately sell your doors if instructed by staff and you currently don't have any props or raidables in the base.

  • You may have KOS lines in front of your base, however, they must be clear and may not extend further than the entrance to the base.

    • You may build on the sidewalk in front of your base as long as it is decorative and not blocking it off.

  • No building in the smallest tunnel heading to the town square or the two large tunnels heading to spawn.

  • In order to defend your base you must have some form of raidable found within the confines.

  • You must not build anything insensitive or discriminatory on the server (this includes Swastikas, Terrorist Imagery, Graphic Content etc.)

  • Bases designed solely to kill anyone who steps inside. (Ex, A hobo builds a KOS square in the middle of the street)

 

Megabase Rules:

  • Inherits all rules from general base rules with the following exceptions:

    • Must have a minimum of 5 and maximum of 10 active players to create the base.

    • Maximum of 4 fading doors at entrance, and 1 per additional building/base inside the megabase.

    • You must own all doors within the sector to section off an area.

    • Merchants can not set up shop inside the confines of the megabase.

    • Megabases can only claim one area (this area may be limited by an admin).

      • You may not have two megabases cooperating to claim a larger area.

 

Blacklisted Bases:

  • Blackout bases

    • Bases that are seamless, with no sense of direction.

  • Hit-box abusing

    • Bases designed to exploit the hitbox system to gain an advantage over players.

  • Obstacle bases

    • Bases that require you to jump/crouch.

    • Mazes.

  • Drop/Pit bases

    • Bases designed to trap players upon attempting to raid.

  • Killboxes

    • Bases designed where you can shoot them, but they can’t shoot back.

 

Textscreen Rules:

  • Players that are building may place a “building/under construction” sign, disallowing other players from their base, however, please note:

    • To have this sign, you must not have any sort of items and/or entities within your base such as shipments, printers, cash registers, food, weapons, etc.

    • Typical base rules firmly apply when the base has valuables.

    • You must be actively building a base and once you are finished you must remove the building sign.

  • Text screens must be a minimum size of 50.

  • You are not allowed to blend your text screen into the background of the building. Do not change the opacity of the text screen either.

  • No use of racist or discriminatory terms or slurs in textscreens.

 

Class Rules

 

Government & Vigilantes:

  • Government should always aim to arrest first but may KOS anyone who is a direct threat to the lives of the general public, their fellow officers, or themselves after attempts to deescalate the situation have been made. (Doing physical damage to another player/government official)

  • The President is only allowed to base in the President’s Office (top floor of the Police Department). They must follow all basing rules.

  • Presidential Lockdowns may only last 10 minutes and must have a valid reason.

  • Secret Service are allowed to defend the President at all times and can arrest anyone who is a threat to the President. They must follow all other arresting rules on the server.

  • All Government jobs (except the President) are not allowed to base on the server.

  • Government jobs may not base or be involved in criminal activities.

  • Government jobs may not randomly weapon check people. If the player was seen with an illegal weapon out or if they were involved in a crime, they can be weapon checked.

  • You must have a valid reason to place a warrant on someone’s base. If you witnessed definite illegal activity inside of their base, you can request a warrant from the President.

  • You must have a valid reason to want or arrest players. If you witnessed them break a law, you can want/arrest them accordingly.

  • Prison Guards can't unarrest an inmate unless they pay a minimum bail of $1000.

  • You may only arrest players that are actively stunned or handcuffed.

  • Once a lockdown is initiated, the President must advert a warning that all outdoor players are AOS after 30 seconds until the lockdown is over.

  • Police may not arrest players for breaking lockdown until the timer has expired from the President's advert.

 

Thieves & Pro Thieves:

  • The max you can mug someone for is $20,000, you must do “/advert Mug [Amount]”, and you must wait 2 minutes between each mug.

    • When mugging you must give the other player at least 5 seconds to comply before killing them.

  • When kidnapping, you may charge a ransom for a victim's release.

    • You must do “/advert Kidnap”.

    • Max Ransom: $20,000

    • You may only hold someone up to 15-minutes.

      • If it reaches the max kidnap time, and no one has paid the ransom, you must kill your victim or let them go.

      • You must wait 5 minutes before kidnapping again.

      • You may not kidnap the same individual more than once in a row.

  • Hitmen are allowed to raid, however, only to kill their intended target.

    • When Hitmen are raiding, they can not steal, touch, or destroy any property or allow others to.

  • Cripss and Bloods are allowed to KOS one another.

 

Merchants:

  • You can have your own store blacklist. Your store blacklist must be posted on the outside of your base (anyone on your store blacklist may be killed on sight upon entering your base).

  • Merchants can only self supply to defend their base/store.

  • When playing on any of the Merchant job roles you must have a store set up or actively be making one.

  • The Hotel Manager is the only individual who is able to base inside the Hotel.

  • The Hotel Manager must own all doors inside the base in order to set up business.

  • The Hotel Manager must not steal or murder anyone staying in their hotel.

  • Merchants can not raid.

 

Entertainment:

  • Performers are allowed to set up on the street or sidewalk to perform gigs and earn tips.

  • Performers are allowed to play music through their microphones, meaning mic-spam is allowed on this job for that purpose, and this permission is exclusive to this job role.

  • Any song you play must not contain any racial slurs or overly offensive language.

  • Entertainers can not raid.

 

General:

  • All classes in the General tab are not allowed to raid.

  • Bank Security is allowed to base with the Banker.

  • The Hobo is the only job role that is allowed to set up a KOS sign in their base without having raidables.